package pure.engine.model 
{

	/**
	 * 动画渲染器接口
	 * [Author] - PURE
	 * 
	 */
public interface IAnime extends IRenderer
{
	
	function set section(v:String):void
	
	function set pointer(v:int):void
	
	
	function play(action:String, section:String = null, repeated:Boolean = false):void
	
	function tick(action:String, duration:Number, section:String = null, repeated:Boolean = false):void
	
	function getDuration(...actions):Number
	
	function pause():void

	function resume():void

	function reset(autoPlay:Boolean = true):void

	
}
	
}